Finally!

At long last, the homepage for this website actually looks like a real website!

Sorry, haven't been doing too much project work recently. I'm busy looking for work and stress from the recent Australian elections is a good excuse to just boot up a video game and detach myself from the world for a bit. However, immediately after the counts were pretty much decided, I have published the new updates to the homepage!

Given the lack of content I still have on this website, I doubt this is the final version. Even the current featured project at this time is one I did years ago and not the most recent.

You may also notice that there's a new address up in that address bar. I have purchased the domain web-labyrinth.xyz! This happened around the same time as I also put that "web size tracking" thing on the front page too. There were over 150 visits in the 24 hours after I made that post. Were they actually people? I don't know. Might need one of those guest page thingies they have on a bunch of those other neocities websites.

I've also made some other small changes to the linking structure of the website. This one is going to be released late, but there's no longer those projects up in the nav bar. I just thought it would be neater without them. The "Latest Post" area also shows multiple posts now.


And that's about it...

I can still see some improvements to the design layout that need to be made. I won't point them out to you right now because then you will just be bothered by it. I think the listing pages for the posts and projects need to be worked on a bit too. The website is supposed to be simple, but those pages are the most basic lists you could probably make with HTML and JS scripting.

I think I have started and finished AI Limit within the space of this post and the last, so I figured I better not leave it at the homepage changes and return to the void. The next project I focus on hasn't really been decided yet. I do have that MUGEN based project I was working on, but I should be learning to do work on that on the side rather than focusing on it. If I do something with game dev it might be more interesting to give a dev blog on. I have been dabbling in Bevy again and found an add-on that lets you use HTML for the UI. There are no tutorials on using it that I have come across so far, and it's still in a sort of beta state. I also happen to have a very passionate post about Gran Turismo 4 that I used to have on a less serious website. I'll come back and make a post sometime though, that's for sure.